UI Assets - Traveler's Refrain

A collection of the UI, GUI, and HUD assets I created for the game "Traveler's Refrain" by Red Essence Games, between 2023-2025.

Spell icons and the three upgrades for each.

Spell icons and the three upgrades for each.

The player's spell inventory as shown in game.

The player's spell inventory as shown in game.

Spell and ability upgrade interface.

Spell and ability upgrade interface.

Collectable charms/totems and their associated effect.

Collectable charms/totems and their associated effect.

The player's totem inventory as shown in game.

The player's totem inventory as shown in game.

The player's main inventory interface.

The player's main inventory interface.

Designs and final of the health, mana and stamina HUD display.

Designs and final of the health, mana and stamina HUD display.

Designs and finals for the health bars that appear above enemies and bosses.

Designs and finals for the health bars that appear above enemies and bosses.

Concepts and iterations for the animated asset that appears when the player acquires an item.

Concepts and iterations for the animated asset that appears when the player acquires an item.

Speech bubble and continue button designs.

Speech bubble and continue button designs.